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 Forum index » Other Projects » Released » Star Strike » Archives
Retexturing
Moderators: EVA-251
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EVA-251
General


Joined: 20 Feb 2005
Location: Michigan

PostPosted: Sat May 13, 2006 2:36 pm    Post subject:   Retexturing Reply with quote

In a post I recently read, someone pointed how much I have advanced since my Star Strike voxel days.

I would like to point out 2 things.

1: Star Strike was referred to in a sense that it is dead. This is false.

2: Star Strike voxels are of a great quality, in their design and normals most of the time, but soon, I will be showing some new textured units, as to answer the question: "How do they work". Engine compartments, exhaust ports, cupolas, rangefinders, and misc detail will be added to those units in need of it.

Yurisarmy is also undertaking a similiar endeavor, and soon the aircraft of the Star Strike Army, the SS Fighter and Stealth Bomber will be fixed up, in terms of normals, design shape, and texture.

Another announcement that this mod is still alive and ticking.

And as proof, here is the beta stages of the Abrams Tank, reskinned. Mind the red spots, the BMP to voxel texture in VXLSE III is not so good.


M1A3New.PNG
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M1A3New.PNG



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Kinda not modding anymore.
RIP Star Strike 2005-2012
RIP RA1.5 2009-2012
RIP Z-Mod 2008-2012

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat May 13, 2006 8:36 pm    Post subject: Reply with quote

Now, that's a good sign of improvement! Smile

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Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Okinawa, Japan

PostPosted: Sat May 13, 2006 10:20 pm    Post subject: Reply with quote

My aircraft update will probably be around late Monday or Tuesday.

@Eva-251: Paintballin' today was phun! Cool
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EVA-251
General


Joined: 20 Feb 2005
Location: Michigan

PostPosted: Sun May 14, 2006 1:53 pm    Post subject: Reply with quote

Here is the SS Tank, fixed up


SSTankFix.PNG
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SSTankFix.PNG



_________________
Kinda not modding anymore.
RIP Star Strike 2005-2012
RIP RA1.5 2009-2012
RIP Z-Mod 2008-2012

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Yurisarmy
Missile Trooper


Joined: 02 Mar 2005
Location: Okinawa, Japan

PostPosted: Sun May 14, 2006 3:46 pm    Post subject: Reply with quote

Still needs some work to get rid of the gaps like in the remap when it's facing downwards and upwards.
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EVA-251
General


Joined: 20 Feb 2005
Location: Michigan

PostPosted: Sat May 20, 2006 12:01 am    Post subject: Reply with quote

Get ready for a preview of whats to come.
I will have the next version of the SS Tank reskin, and the newest in the SS Ore Miner situation. You know that thing right, the ugly block like thing?


SSTankMk2.PNG
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SSTankMk2.PNG



SSMinerFix.PNG
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SSMinerFix.PNG



_________________
Kinda not modding anymore.
RIP Star Strike 2005-2012
RIP RA1.5 2009-2012
RIP Z-Mod 2008-2012

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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Sat May 20, 2006 11:18 am    Post subject: Reply with quote

Looks a little.... like a block on tracks... like the M1A3, though. Very Happy
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EVA-251
General


Joined: 20 Feb 2005
Location: Michigan

PostPosted: Sat May 20, 2006 2:26 pm    Post subject: Reply with quote

Like i said before, the SS Miner was a block on tracks..
Now it has a definite texture to it, and I will be fixing up the normals on it, so it looks even better.

The SS Tank has got its gap problems fixed, and now just needs the color of the gap filling pieces to match the remap.
_________________
Kinda not modding anymore.
RIP Star Strike 2005-2012
RIP RA1.5 2009-2012
RIP Z-Mod 2008-2012

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