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Monster truck for RA1
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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Mar 25, 2008 2:16 am    Post subject:  Monster truck for RA1 Reply with quote  Mark this post and the followings unread

I made this some time ago from my monster truck voxel (the newer version).
IT wasn't done for any particular reason, just because I could #Tongue

I zoomed out in the voxel viewer, made a 32 frame rotation animation.
I then used imageready to touch up each frame and paste it into shp builder to make the complete shp. I was too lazy to make any shadow frames for it though.

With help from Nyerguds, I coded it into the game by replacing the cargo truck graphics. He also helped me to get this screenshot:




SCREENIE.png
 Description:
 Filesize:  27.18 KB
 Viewed:  6536 Time(s)

SCREENIE.png



MTRUCK for RA1.zip
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Download
 Filename:  MTRUCK for RA1.zip
 Filesize:  102.02 KB
 Downloaded:  422 Time(s)


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Last edited by Team Black on Sun Sep 15, 2013 12:39 am; edited 1 time in total

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Anderwin
General


Joined: 16 May 2005

PostPosted: Tue Mar 25, 2008 2:24 am    Post subject: Reply with quote  Mark this post and the followings unread

kickass

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Mar 25, 2008 2:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Squashing for mother russia.

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Paranoia
Cyborg Specialist


Joined: 04 Aug 2007

PostPosted: Tue Mar 25, 2008 4:51 am    Post subject: Reply with quote  Mark this post and the followings unread

truly awesome

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Tue Mar 25, 2008 7:19 am    Post subject: Reply with quote  Mark this post and the followings unread

That pic makes me want to finish the RA1 Allied campaign I'm still playing... Also, nice unit, only it's missing shadow Wink

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IVI
Commander


Joined: 25 Jun 2006
Location: Feilubin

PostPosted: Tue Mar 25, 2008 8:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Team black, how'd you get a screenshot of RA1? When I try to do so all I get is a fuxxored up black image. Sad

What a coincidence for you to be modding RA1 as well Very Happy . I think my RA mod will be finished sooner than the Fallout mod, and that I'll upload soon enough Wink

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Mar 25, 2008 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

it look fits well ingame Smile, nice work TB. Wink

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Tore
Plasma Trooper


Joined: 15 Jun 2006
Location: The way north

PostPosted: Wed Mar 26, 2008 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

IVI wrote:
Team black, how'd you get a screenshot of RA1? When I try to do so all I get is a fuxxored up black image. Sad


The simplest way is using fraps to take the screenshots.

Nice SHP TB! Finally someone makes a model for RA1!

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Mar 26, 2008 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you, guys Smile this did take a while to make, but it's not too difficult to do; effectively taking a voxel and making it into a 32-frame shp

For the screenshot, I took the print scrn and sent the file to Nyerguds. He did some palette thing with it in PSP, and sent it back to me

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