Joined: 10 Sep 2006 Location: Birmingham, United Kingdom
Posted: Wed Aug 06, 2008 7:39 am Post subject:
Hornet
Hornet: The new VTOL Hornet is designed to quickly move through the skies and to easily eliminate any lightly armored units and Infantry in sight using its high altitude laser cannon.
I really like the design and colours, remap locations, nice _________________ http://www.ppmsite.com/forum/files/tifansig1_copy_180.png[/img][/url] QUICK_EDIT
I think that it looks waaaay too much like an Orca. It looks like it'd need only a scheme change and It'd fit GDI. _________________ Last edited by Orac on Fri Jun 26, 2009 4:45 am; edited 1 time in total QUICK_EDIT
Joined: 10 Sep 2006 Location: Birmingham, United Kingdom
Posted: Fri Jun 26, 2009 5:23 am Post subject:
Well the design isn't changing, that's for sure. It may look like orca's from other series', but check out the TI orca's (I never realized how much better they were thatn TS's orca's until I played it the other day). _________________
it looks like an orca. Despite whether it looks like an existing orca, if it were gold it would be universally acknowledged as an orca.
There is a difference between TS' orca and a generic any-mod-could-have-one, orca.
Whether or not it looks like TS' orca is not the point, it looks like an orca. _________________ QUICK_EDIT
I love it. It doesnt look too much like an Orca to me. Orcas have flat, ring shaped jet things where this has square funnels. _________________ QUICK_EDIT
Joined: 03 Dec 2008 Location: Your Mum Dragons: Lame
Posted: Fri Jun 26, 2009 9:44 am Post subject:
Orac wrote:
it looks like an orca. Despite whether it looks like an existing orca, if it were gold it would be universally acknowledged as an orca.
There is a difference between TS' orca and a generic any-mod-could-have-one, orca.
Whether or not it looks like TS' orca is not the point, it looks like an orca.
How is this constructive? Stop acting like a tit and comment how good the voxel is, not whether it looks like an orca or not (which it doesn't).
Anyway, fantastic work erastus! Absolutely beautiful voxel _________________ DIAB: Dragons are lame.
How is this constructive? Stop acting like a tit and comment how good the voxel is, not whether it looks like an orca or not (which it doesn't).
It isn't constructive to comment on how the design seems very similar to a GDI aircraft?
in that case, I'll comment on the colour: "It seems to be dark grey. Very grey of you."
Or possibly I could comment on the remap locations: "It definitely does have remap locations."
What is there to comment on other than the actual problems? If it were godly then I'd say so, but right now it isn't. It definitely is good, but not great.
really, how can you expect me to give any feed back if I don't actually say anything.
Raining praise is all well and good, but doesn't actually improve anything. I have given actual constructive criticism of the voxel, and have not actually attacked the mod's premise/competence/art direction/story/personnel in any of my recent posts.
What else do you want, that I become a mindless fan, spewing praise at ever turn? I am here to mod, as are you. We both want the same thing, a good mod completed in good time, with good assets. None of these assets will reach a standard of acclaim without someone playing devil's advocate and commenting on the negative aspects of the voxel.
Once there are no negatives I will stop commenting on negatives, obviously.
You should not (notice that I don't say cannot) have it both ways, you should not have both a devoted following and a mindless horde.
You want criticism, I'll give criticism. If you want me to bugger off, then I'll still probably give criticism.
Whether or not it will be changed is not the question, the question is, will you fix it when it needs fixing? _________________ QUICK_EDIT
yeah it totally looks like an orca, you may want to redefine it's shape a bit more. i really do agree completely with orac, and if you guys cant take constructive criticism like civil gents then you really have no right making the stuff in the first place, so either ignore it, or take it for what the comment is worth, because in the long run constructive criticism is what develops your skills _________________ http://skunkwurks.deviantart.com/ The Sanitorium QUICK_EDIT
@Orac
I can see your point, but you also have to accept that there aren't many different possibilities concerning the shape/design, as we can't have working rotors. So imo is a design with swivel mounted jet engines the only way to make a low tech VTOL unit look realistic, even if that resembles very much the orca design.
The Harpy is a very low-tech unit, thus it doesn't has such a big influence of alien technology. For that we have the Interceptor and Banshee bomber, beside some of the high tech ground units.
However now that i see them both (old and new version), i think that the new one might look a bit too big and heavy for such an early low tech aircraft. Nonetheless is the design really cool and i wouldn't like to switch back to the old one. _________________ SHP Artist of Twisted Insurrection. Main Nod building SHP creator.
you could have one main internally mounted engine F35 style then a smaller pair for steering. That'd work.
or you could have the engines mounted on the actual sides of the craft at 60 degrees then have a small fan on the tail for tilting and "wings" on the side for steering.
Either of those any good? _________________ Yes, work on MV continues. It is not forgotten.
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Joined: 03 Dec 2008 Location: Your Mum Dragons: Lame
Posted: Fri Jun 26, 2009 11:50 am Post subject:
Orac wrote:
*eccentric rant missing my point*
I don't quite see your point, are you trying to say we should stick to specific formulas? Erastus has clearly gone for something a bit different with the harpy and it works. Even if it does look like an orca in TS terms, In TI terms it looks completely different to our orca so what's the problem?
This is why your post is not constructive because, rather than comment on the detail and how it can be improved, you say it looks like an orca, it's not an orca, you know it's not an orca and looks nothing like TI's orca therefore you're just posting unnecessary nonsense.
Also at what point in my post did I ask you to become a mindless positive giver? We do appreciate negative feedback but negative feedback we can actually work on. The only thing that really needs improving with this is a slight shortening of the rear wings and that would sort it. _________________ DIAB: Dragons are lame.
Isn't TI meant to be set between TD and TS, in TS the Harpy is rotor based, I still suggest u go that way, if u use the flying vehicle technique (same one as people use to get orca transport to carry troops) u can have rotors.
Just some ideas. _________________ QUICK_EDIT
Joined: 03 Dec 2008 Location: Your Mum Dragons: Lame
Posted: Fri Jun 26, 2009 11:56 am Post subject:
Rico wrote:
Isn't TI meant to be set between TD and TS, in TS the Harpy is rotor based, I still suggest u go that way, if u use the flying vehicle technique (same one as people use to get orca transport to carry troops) u can have rotors.
Just some ideas.
TS doesn't exist for TI. TD happens with a Nod Victory and then TI begins later on. _________________ DIAB: Dragons are lame.
Therein lies the problem. Such a narrow view. People will compare it to other games' orcas, whether to like it or not. _________________ Yes, work on MV continues. It is not forgotten.
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yeah the problem here is you're acting like TI is your own IP... it's a pretty bad idea to base your opinions off of that alone... there is obviously a straight corrolation between this orc... i mean harpy, and an actual orca. i understand the want to be different and original, but this particular vehicle could be done better design wise, nuff said. _________________ http://skunkwurks.deviantart.com/ The Sanitorium QUICK_EDIT
The shape looks fairly OK to me, but the texture seems to only consist of dark gray and remap. Though, I'm not sure what you could do to improve that... _________________ QUICK_EDIT
Idk.... It looks a bit to heavy,thought, since Nod has hit and run tactic -> it should be less armored and a lot faster... The TS Harpye is really small, but that's Nod way... Look at the Nod Mot - a true hit and Run vehicle...
Banshees used to be the fastest thing in TS, but I personally would also prefer a low armored, really fast hit and run harpye...
Just my point of view _________________
Think of me as Nordos, 'cause Banshee wouldn't rename me QUICK_EDIT
Joined: 03 Dec 2008 Location: Your Mum Dragons: Lame
Posted: Fri Jun 26, 2009 1:51 pm Post subject:
Since when was there a formula which you had to abide by? True geniuses are those who push the boundries and do something different. _________________ DIAB: Dragons are lame.
There is no strict formula, but since you agreed to follow the classic GDIvsNod -theme, along with TD's storyline, there's got to be some similarities. _________________ QUICK_EDIT
Joined: 01 Feb 2007 Location: Instrumental Analysis Laboratory Occupation: Lab rat
Posted: Fri Jun 26, 2009 5:03 pm Post subject:
You know it looks a lot like an orca, but frankly I don't care about that. My biggest concern is that it is the lowest tech level aircraft, and it looks like a low tech level aircraft compared to the other Nod aircraft, but when you compare it to GDI's orca, the orca looks like a toy, a RC helicopter, actually...
That image for one still has the old clear in which we got rid of months ago, and iirc most of the old images will be updated, so that may look a lil small now but that could have changed. _________________
Silly taco fumbling unicorns nocturnally launch basketballs, Hell March. QUICK_EDIT
It's old and it smells funny (jokin mate )
Ah now that I know TI is set as an alternate TS it makes sence, Nod would have stolen tech from GDI during their victory, well in that case awesome, cant wait to play _________________ QUICK_EDIT
Joined: 13 Nov 2007 Location: Birmingham, United Kingdom
Posted: Fri Jun 26, 2009 11:23 pm Post subject:
The whole idea is that the engines are more primitive than an Orca- hence their larger size.
The tail is bigger just to give it a bit of a change. Afterall, the mod is called "TWISTED" - and it was requested that the Nod units looked somewhat evil.
Besides- theres nothing to say that Nod didn't try to reverse engineer GDI technology after the first Tiberium War. _________________
"And Cain went out from the presence of The Lord, and dwelt in the Land of Nod, east of Eden."
Well if there is a decent enough story behind why the Harpy looks like an Orca, that's fine with me. And as long as it has lasers. GDI isn't worthy enough to have lasers. The voxel itself is well made though. QUICK_EDIT
Joined: 10 Sep 2006 Location: Birmingham, United Kingdom
Posted: Sat Jun 27, 2009 12:13 pm Post subject:
I can't believe that some of you make such a big fuss over something because it looks like an Orca of all things. My final words to a select few of you: If you've got something to complain about but you're not going to be constructive, don't post, simple.
I don't care if it looks like an Orca, that's no reason to change it. VTOL Aircraft always look the ztyping same.
To the rest of you, thanks for the feedback, nothings changing on this aircraft as I like it and there's no serious reason for anything to be changed. _________________
If nothing happens because of the comments it isn't feedback, it's just pointless talking.
Regardless, you add a little bit of lore about catured orcas and then it makes sense. Plus it means you won't have to bother one of your dozens of voxel artists _________________ Yes, work on MV continues. It is not forgotten.
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Joined: 01 Feb 2007 Location: Instrumental Analysis Laboratory Occupation: Lab rat
Posted: Sat Jun 27, 2009 5:50 pm Post subject:
Just modify the orca, it's too small now, in comparison. Unless that's not the newest orca (since I haven't had the time to play TI, due to classes). _________________ Rise of Omnius ModDB profile QUICK_EDIT
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