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 Forum index » Modding Central » Media Hut » 3D Models
Wormman (C&C4 Beta2 NOD Engineer) (.max and .w3x)
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Katz
Cyborg Soldier


Joined: 01 Sep 2007
Location: Russia, Katzburg

PostPosted: Sun Nov 28, 2010 12:53 pm    Post subject:   Wormman (C&C4 Beta2 NOD Engineer) (.max and .w3x) Reply with quote

This is ripped from C&C4 Beta2 using latest W3X importer script by Asuka, Bibber and me.

Our beloved Brotherhood of NOD WormMan is here!
Bring him to your battlefield and he will fix everything you want (like McGuyver)

This one uses RA3 ObjectSoviet.fx shader because there is no compatible cnc4 shader for 3ds max.


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wormman.jpg



NUS_INFANTRYP.zip
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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sun Nov 28, 2010 3:58 pm    Post subject: Reply with quote

Nice, you guys have done a great job with this w3x importer. But you say that it's using RA3 shaders because there is no compatible cnc4 shader for 3ds max. But I thought RA3,C&C3, and C&C4 were all created with 3dsMax?
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Zengar_Zombolt
Scorpion Sniper


Joined: 30 Apr 2008

PostPosted: Mon Nov 29, 2010 8:17 pm    Post subject: Reply with quote

Neet!, anything else from the beta look interesting?
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