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 Forum index » Featured Projects » Twisted Insurrection » Your Input
'Venom' Walker
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae
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Flankerr
Vehicle Thief


Joined: 30 Apr 2011
Location: Zone 51

PostPosted: Sun May 01, 2011 5:41 pm    Post subject:   'Venom' Walker Reply with quote

Woah, today have been playing vs 3 AI level 2. While I've been taking crates I got that Big Scorpion Very Happy

It's looks cool, good job. But it's strange shooting. While target is moving he can't shoot, like he charging his tail with laser and not shooting, charching again not shooting.


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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun May 01, 2011 5:54 pm    Post subject: Reply with quote

That is because of the charge anim. It needs to finish that before it can fire. If the target is moving and it has to turn, it must do the charge anim again for the new angle.
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Flankerr
Vehicle Thief


Joined: 30 Apr 2011
Location: Zone 51

PostPosted: Sun May 01, 2011 6:00 pm    Post subject: Reply with quote

Well I think on battle field will be hard to attack enemy target.

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Mon May 02, 2011 3:22 am    Post subject: Reply with quote

I've noticed it too, it makes the unit quite hard to manoever around at times. But not much can be done about it I guess. Though I would suggest slightly increasing the range, or somehow making that the unit does not fire before it's target is well within range, so it will not have to move if the target moves one square away.

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