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 Forum index » Featured Projects » Twisted Insurrection » Your Input
TI: Internal Errors (Report Them Here!)
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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Wed Apr 27, 2011 3:14 pm    Post subject: Reply with quote

Error when playing the map Zeta City. It happened right at the moment the first Ion Storm starts, it must be related to that because I've been playing around for a while now without problems, but this was the first Ion Storm.

I don't have Win98 compatibility mode set.


Screenshot.png
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except.txt
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 Filename:  except.txt
 Filesize:  20.74 KB
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Apr 27, 2011 4:13 pm    Post subject: Reply with quote

Zeta City has been a problem before for random IE's, but I thought that had been resolved for the Public Release, it looks like unfortunately, I was wrong. I'm still not sure what causes that IE, but it's nothing to do with the Ion Storm because sometimes the map plays perfectly, and at other times, it IE's at any given moment. I'll look deeper into the map.
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^Rampastein
Commander


Joined: 11 Oct 2008
Location: Finland

PostPosted: Wed Apr 27, 2011 5:17 pm    Post subject: Reply with quote

Aro wrote:
I'm still not sure what causes that IE, but it's nothing to do with the Ion Storm because sometimes the map plays perfectly, and at other times, it IE's at any given moment. I'll look deeper into the map.

From the description, the jumpjet-ionstorm crash might've caused this one.
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Apr 27, 2011 5:21 pm    Post subject: Reply with quote

Every time I have gotten the JumpJet IonStorm error, I see a C++ Errors message rather than an Internal Error.
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^Rampastein
Commander


Joined: 11 Oct 2008
Location: Finland

PostPosted: Wed Apr 27, 2011 6:36 pm    Post subject: Reply with quote

For me (and others) it has varied; sometimes I've got an IE, sometimes a Visual C++ Runtime Library error.
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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Thu Apr 28, 2011 5:51 pm    Post subject: Reply with quote

The other faction was GDI and had waves of Jumpjets, if it may help.

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^Rampastein
Commander


Joined: 11 Oct 2008
Location: Finland

PostPosted: Thu Apr 28, 2011 5:52 pm    Post subject: Reply with quote

Then it's even more likely that the cause is a known engine bug (hard to fix) which causes the game to crash sometimes when jumpjets die on air when an ion storm starts.
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Thu Apr 28, 2011 7:09 pm    Post subject: Reply with quote

Yeah, now I'd give it a 99.9% chance of it being Jumping Ions error. I wish I could pin-point this little pest.
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android2002
Civilian


Joined: 10 Jul 2011

PostPosted: Mon Jul 11, 2011 6:10 am    Post subject: Internal Error Reply with quote

In the middle of a skirmish map and internal error occurred. This is what the notepad document said (attached)


except.txt
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noki
GDI Hacker


Joined: 19 Jan 2009
Location: Brazil

PostPosted: Wed Oct 05, 2011 2:55 am    Post subject: Reply with quote

Well, I was in the map "Pig of Bays" when i got an Internal Error, it always happens to me after some minutes of game in a map with globotech things (damn globotech Laughing )

Here the files:


logfile.txt
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 Filename:  logfile.txt
 Filesize:  9.85 KB
 Downloaded:  108 Time(s)


except.txt
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 Filename:  except.txt
 Filesize:  20.74 KB
 Downloaded:  90 Time(s)


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ChronoSeth
Jumpjet Infantry


Joined: 13 Mar 2010
Location: Canada

PostPosted: Fri Nov 11, 2011 3:04 am    Post subject: Reply with quote

IE when playing Beta City. Except.txt and logfile are in the attached zip.


except.zip
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 Filename:  except.zip
 Filesize:  12.16 KB
 Downloaded:  290 Time(s)


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Evaron
Civilian


Joined: 17 Dec 2011

PostPosted: Sun Dec 18, 2011 5:54 pm    Post subject: Reply with quote

Whenever I try to load map TI crashes [both with and without win98 compatibillity]. Crying or Very sad
Sometimes it does start map correctly but it doesnt load all graphics/rules.
Happens with older versions of TI public betas too - since I've reinstaled my system.
Attachment contains 5 crashes [engi.txt - when it loaded map and I tried to produce engineer] + logfile.
Heres screenshot of how it looks when it manage to load map http://i.imgur.com/MCqJE.jpg
Im running Win XP sp2.


logs.rar
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 Filename:  logs.rar
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Sun Dec 18, 2011 6:07 pm    Post subject: Reply with quote

My best suggestion for this is to try reinstalling, provided you're following installation instructions properly (Extract the TI folder from the download, open it, run Twisted Insurrection.exe). Just for clarification, you're not putting the TI files in your Tiberian Sun directroy are you? Cause to me, it looks like TI is trying to read TS or Firestorm files (hence the missing cameos and names of the units). It's not uncommon for people to throw their TI download into their SUN directory even though I have said a million times that you don't need to do it. Make sure the only files in your TI directory are the ones that came with the download. TI is definitely trying to read INI files from somewhere else in your image.
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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Sun Dec 18, 2011 6:17 pm    Post subject: Reply with quote

I now pronounce this mod as "The Touch of Judeau".

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Evaron
Civilian


Joined: 17 Dec 2011

PostPosted: Mon Dec 19, 2011 12:02 am    Post subject: Reply with quote

Aro wrote:
...


Nope, It's a fresh installation, tried re-dling, even downloaded TI public beta 2 and got same result.
Perhaps there's something wrong with my registry files cause I remember I did backup part of it before reinstalling windows some time ago.
It would help me much if any1 know keys that TS creates upon normal installation [backward engineering the TS installator anyone? #Tongue].

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Mon Dec 19, 2011 2:17 am    Post subject: Reply with quote

http://www.piriform.com/ccleaner
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Evaron
Civilian


Joined: 17 Dec 2011

PostPosted: Mon Dec 19, 2011 6:12 pm    Post subject: Reply with quote

Aro wrote:
http://www.piriform.com/ccleaner


Wasn't helpful, seems that my TS registry keys are still valid.
BTW I cannot play TS online [whenever I try to join any hosted game on xwis it tells me that my version is incorrect] since OS reinstallation.
I was using package from EA Classics site - the one that contains Nyerguds Westwood Online DLL Registry Tool.
Multi doesnt work even when Im using other TS packages [such as one from cnc-comm or XCC site].
In the end I could just try removing all TS/SUN keys in registry but I cannot find any related keys with that DLL Registry Tool.
Also while searching registry under Tiberian Sun/SUN phrases I didnt find anything that could be the cause of TI and TS multiplayer not working correctly. :/

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Mon Dec 19, 2011 6:21 pm    Post subject: Reply with quote

Oh, I apologize, I misread your post. Confused

CCleaner comes with a Registry cleaner tool which could be worth having a look at. I admit that I don't have a lot of knowledge at all when it comes to Windows and Registry entries, that's not my area of expertise.
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Evaron
Civilian


Joined: 17 Dec 2011

PostPosted: Thu Dec 22, 2011 4:19 am    Post subject: Reply with quote

So, I've deleted every single TS related key from my registry and it didnt help any much.
And guess what? ENLIGHTMENT!
I've moved all .ini's from TWIINS.MIX/LOCAL.MIX into TI main folder and now it WORKS!
Any suggestions why my system is having trouble to load em directly from local.mix?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Sat Dec 24, 2011 6:48 pm    Post subject: Reply with quote

According to a guy in the Public Beta 3 download thread he had the same problem and got it working by deleting any traces of excess Rules.ini files from his computer (including ones in ZIP Archives), not certain why TI reads those files, but at least it fixes the issue.
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DeathlyRose
Vehicle Drone


Joined: 24 Oct 2008

PostPosted: Mon Dec 26, 2011 7:13 pm    Post subject: Reply with quote

This happened and i crashed while playing mission 4 killing armory at the south.


logfile.txt
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 Downloaded:  105 Time(s)


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ChronoSeth
Jumpjet Infantry


Joined: 13 Mar 2010
Location: Canada

PostPosted: Mon Dec 26, 2011 10:46 pm    Post subject: Reply with quote

IE when restarting (with the dialog after failing the mission) Nod mission 2.


logfile.zip
 Description:
logfile + except

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 Filename:  logfile.zip
 Filesize:  8.92 KB
 Downloaded:  287 Time(s)


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vayger
Civilian


Joined: 28 Dec 2011

PostPosted: Wed Jan 11, 2012 2:33 am    Post subject: Reply with quote

Map: Beta City
against one AI, nod vs nod
can't remember what I am doing
running TI on Win XP (32) SP3 windowed mode


except.txt
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luk3Z
Civilian


Joined: 29 Dec 2011

PostPosted: Thu Jan 19, 2012 6:24 pm    Post subject: Reply with quote

Map: Delta City (2-Cool

OS: Windows XP SP3

Error during attacking an AI...


logs.rar
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 Filename:  logs.rar
 Filesize:  5.6 KB
 Downloaded:  265 Time(s)


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RdX
Civilian


Joined: 08 Apr 2012
Location: Croatia

PostPosted: Sun Apr 08, 2012 11:37 pm    Post subject: LAN issues Reply with quote

error reports as follows throug attachments

errors occuring after trying to initiate LAN game, tried both wireless and cable

after game creation, you have to steal focus from TI (alt+tab, or WinKey) so the game reads other users in LAN

every change you make to crreated game you need to steal focus of the host so the "join" TI reads info about the host

after managing to enter the game session, the "joiner" TI closes with error report.

Compatibility mode=WIN98, WIN95, WIN2000 - tried - set on win7 and winxp platforms
WOL instaled upon fail to initiate LAN games
on WIN7 runed as admin

fail. Question


logfile.txt
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 Filename:  logfile.txt
 Filesize:  6.25 KB
 Downloaded:  91 Time(s)


except.txt
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 Filename:  except.txt
 Filesize:  20.74 KB
 Downloaded:  85 Time(s)


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Ferrados
Medic


Joined: 29 Aug 2010
Location: The Netherlands

PostPosted: Mon Apr 09, 2012 12:04 pm    Post subject: Reply with quote

I was also having troubles trying to set up a LAN game with my brother the other day, maybe your "steal focus" solution works for me.
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RdX
Civilian


Joined: 08 Apr 2012
Location: Croatia

PostPosted: Tue Apr 10, 2012 1:37 pm    Post subject: Reply with quote

well, it might, but after you manage to get to the "loading screen" to enter the map, the "joiner" game will crash, eventualy..



ARRRRRROOO!!! 're you alive??
how did you manage to play TI over hamachi??? #Tongue }x)

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^Rampastein
Commander


Joined: 11 Oct 2008
Location: Finland

PostPosted: Tue Apr 10, 2012 2:28 pm    Post subject: Reply with quote

No one cares about Hamachi nowadays, we staff use CnCNet instead.

About your problem, you don't need WOL for playing in LAN, and about the focus and crash problem I have no idea what could be causing that. I'm pretty sure the rest of the staff is viewing these reports too, but aren't posting because they also don't know how to fix these issues.
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RdX
Civilian


Joined: 08 Apr 2012
Location: Croatia

PostPosted: Wed Apr 11, 2012 5:42 pm    Post subject: Reply with quote

so, "^Ramstein" , LAN should work without hamachi, just over CNCNet? tried it?
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^Rampastein
Commander


Joined: 11 Oct 2008
Location: Finland

PostPosted: Wed Apr 11, 2012 7:46 pm    Post subject: Reply with quote

For pure LAN, you just need to launch TI and click on Network. No Hamachi or anything is needed for playing in pure LAN.

If you're trying to play over the Internet without a LAN connection with the other player, run cncnet.exe from TI's directory and then click on Network. It should work.

And I'd prefer to be called Rampastring.
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RdX
Civilian


Joined: 08 Apr 2012
Location: Croatia

PostPosted: Fri Apr 20, 2012 2:24 pm    Post subject: Reply with quote

a soooooo... we thought that hamachi were needed to play TI.. that COULD explain those errors... we'll give it a try next time then... till that, playing it skirmish #Tongue
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PePsiCola
Missile Trooper


Joined: 28 Dec 2010
Location: The United States

PostPosted: Thu Apr 26, 2012 12:54 am    Post subject: Reply with quote

Occured while loading the second Nod mission.


logfile.txt
 Description:

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 Filename:  logfile.txt
 Filesize:  17.28 KB
 Downloaded:  109 Time(s)


except.txt
 Description:

Download
 Filename:  except.txt
 Filesize:  20.74 KB
 Downloaded:  80 Time(s)


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Vulture
Disk Thrower


Joined: 08 Jan 2011

PostPosted: Mon Jun 18, 2012 8:53 am    Post subject: Reply with quote

An error during a TechLevel 1 run on a Heartless.


logfile.txt
 Description:

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 Filename:  logfile.txt
 Filesize:  53.89 KB
 Downloaded:  67 Time(s)


except.txt
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 Filesize:  20.74 KB
 Downloaded:  71 Time(s)


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daviperdragon
Soldier


Joined: 31 Dec 2009
Location: MI, USA

PostPosted: Sun Jun 24, 2012 11:45 pm    Post subject: Reply with quote

When trying to create a single player mission Final sun wouldn't save... so i tried making the map in multiplayer and i get alot of errors.
the map and txt files are in the zip.
Using TI Beta 3.


TI IE.zip
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 Filename:  TI IE.zip
 Filesize:  155.92 KB
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Q45
Missile Trooper


Joined: 28 Feb 2009
Location: Tampere, Finland

PostPosted: Mon Jun 25, 2012 8:41 am    Post subject: Reply with quote

You've placed tiberium on slopes near the center of the map, that makes the game crash. Remove it and you should be good, unless there's something else crashing it.
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daviperdragon
Soldier


Joined: 31 Dec 2009
Location: MI, USA

PostPosted: Thu Jul 05, 2012 5:09 am    Post subject: Reply with quote

thank you.
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Henskelion
Cyborg Soldier


Joined: 29 Dec 2011

PostPosted: Tue Jul 31, 2012 9:55 pm    Post subject: Reply with quote

TI seems to crash a lot for me ever since the Beta3 Re-release.

This crash occurred on Nod mission 3, about fifteen minutes into the game.

Note I'm running on Win7, and not running TI in 98 compatibility mode.


except.txt
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 Filename:  except.txt
 Filesize:  20.74 KB
 Downloaded:  62 Time(s)


logfile.txt
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 Filename:  logfile.txt
 Filesize:  19.04 KB
 Downloaded:  67 Time(s)


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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Tue Jul 31, 2012 10:13 pm    Post subject: Reply with quote

The EIP (0045602B) has been occuring for a long time now, but I have finally found out what has been causing that Internal error so it will no longer happen in PB4, I am fucking glad to say.
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Henskelion
Cyborg Soldier


Joined: 29 Dec 2011

PostPosted: Tue Jul 31, 2012 10:17 pm    Post subject: Reply with quote

Aro wrote:
The EIP (0045602B) has been occuring for a long time now, but I have finally found out what has been causing that Internal error so it will no longer happen in PB4, I am fucking glad to say.


Good to hear.

Also, while I don't have the logfiles on my harddrive now I should point out that skirmish always crashes on me for whatever reason (literally - I have never actually finished a skirmish game because of this). Next time I play a game a it crashes, I'll post the files here.

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Vulture
Disk Thrower


Joined: 08 Jan 2011

PostPosted: Tue Oct 02, 2012 2:21 pm    Post subject: Reply with quote

Internal Error on Pig of Bays. One opposing GDI AI, I was GDI myself as well.

Dunno why the IE occurred, there was no obvious reason when I played.


TI Internal Error 02-10-2012.zip
 Description:
Internal Error on Pig of Bays.

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 Filename:  TI Internal Error 02-10-2012.zip
 Filesize:  10.48 KB
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Tue Oct 02, 2012 2:29 pm    Post subject: Reply with quote

Pig of Bays seems to be IE prone. The most IE's I have seen have occurred on that map. I'll look into it. Thanks.
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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Oct 02, 2012 8:46 pm    Post subject: Reply with quote

Got an IE. How? Dunno. Why? Dunno. Where? In Nod's Mission 5, Sea of Sand.

It wasn't fatal though, just finished it. Right now I'm blowing shit up inside.


except.txt
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 Filename:  except.txt
 Filesize:  20.74 KB
 Downloaded:  41 Time(s)


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ChronoSeth
Jumpjet Infantry


Joined: 13 Mar 2010
Location: Canada

PostPosted: Sat Oct 06, 2012 11:05 pm    Post subject: Reply with quote

This is the second time I've gotten an IE on Dustbowl Battle (forgot to post about it the first time). Logfile and except.txt in the zip.


except.zip
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 Filename:  except.zip
 Filesize:  10.11 KB
 Downloaded:  85 Time(s)


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DvDBR
Civilian


Joined: 08 Oct 2012
Location: Rio de Janeiro, RJ - Brazil

PostPosted: Mon Oct 08, 2012 9:07 pm    Post subject: Internal erro when loading a save game Reply with quote

I got this internal error when loading a saved game on the map The Depressions, I am attaching the except.txt, logfile.txt and the saved game that this error occurs.


SAVE0029.SAV
 Description:

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 Filename:  SAVE0029.SAV
 Filesize:  1.99 MB
 Downloaded:  87 Time(s)


logfile.txt
 Description:

Download
 Filename:  logfile.txt
 Filesize:  6.17 KB
 Downloaded:  40 Time(s)


except.txt
 Description:

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 Filename:  except.txt
 Filesize:  20.67 KB
 Downloaded:  39 Time(s)


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EisDragoon
Civilian


Joined: 13 Nov 2012

PostPosted: Tue Nov 13, 2012 11:50 pm    Post subject: Reply with quote

ok im running windows 8 and i got the c&c decade tiberian sun, and the launcher works fine and installed ok, but when i launch the game it tells me to put it in 16bit colors so i did now when i launch it, i cannot see the menu at all its all black but i can click on the options then when i start a game it crashes and tells me to end the game.

could anyone help me out i like what i this beta has to offer and like to help!


logfile.txt
 Description:

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 Filename:  logfile.txt
 Filesize:  7.72 KB
 Downloaded:  25 Time(s)


except.txt
 Description:

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 Filename:  except.txt
 Filesize:  20.74 KB
 Downloaded:  29 Time(s)


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ApolloTD
Tiberian Beast


Joined: 19 Nov 2003

PostPosted: Wed Nov 14, 2012 7:55 am    Post subject: Reply with quote

Uh oh, Windows 8, there has been nothing positive heard on its backwards compatibility rumors wise and you are probably among the first to try these old games on win8 as technically every new windows is ever greater risk that old games will not work and sadly if this is the case, TI team stands of little chance to fix that as none presently in team have win8 to even try it AFAIK.
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FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Wed Nov 14, 2012 9:12 am    Post subject: Reply with quote

I can confirm that Tiberian Sun runs under Windows 8. I have it running through a VM at this very moment.

To have it run, I had to set compatibility to XP SP2, set it to run in reduced color mode where I used 16-bit color and checked "Disable display scaling on high DPI settings."

It still suffers the same lag issues but it runs as you would expect.
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AlexB
AA Infantry


Joined: 31 May 2010
Location: Germany

PostPosted: Wed Nov 14, 2012 11:54 am    Post subject: Reply with quote

The last crash has to do with a NewTheater=yes DemandLoad=yes building, which tries to unload its previous image data. Wasn't there some compatibility setting that needs to be set or cleared to solve it?
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EisDragoon
Civilian


Joined: 13 Nov 2012

PostPosted: Wed Nov 14, 2012 1:06 pm    Post subject: Reply with quote

thanks for the tip, but it still has the same problems maybe i have better luck getting a old pc and installing xp in it. or is there a emulator besides vm ware i can try?

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FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Thu Nov 15, 2012 6:53 am    Post subject: Reply with quote

I use Virtualbox for everything.
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