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The new CnCNet functions
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Mon Jan 06, 2014 7:00 am    Post subject:  The new CnCNet functions Reply with quote  Mark this post and the followings unread

Get TI into the stuff the latest DTA has - pre-set locations, AI alliances, etc.

DTA is good with those things, but TI would be better. Those amazing maps with 4v4 guaranteed with hard AI? WIN!

Whats the staff's plans?

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IN-GAME NAME: MAKINTOKE

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ErastusMercy
Energy Commando


Joined: 13 Nov 2007
Location: United Kingdom

PostPosted: Mon Jan 06, 2014 7:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Yup, TI uses the same launcher as DTA so it will also feature the new options.

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Nordos
Cyborg Cannon


Joined: 10 Jan 2012
Location: Germany, Berlin

PostPosted: Mon Jan 06, 2014 7:31 am    Post subject: Reply with quote  Mark this post and the followings unread

As far as I know, Aro mentioned that the next public beta wouldn't be released until this feature is included.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Mon Jan 06, 2014 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes, TI is planned to have this feature   Smile

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Mon Jan 06, 2014 7:35 pm    Post subject: Re: The new CnCNet functions Reply with quote  Mark this post and the followings unread

http://ppmsite.com/forum/viewtopic.php?t=36735
Quote:
So, around late March / early April the Launcher will get a large update including:
- Support for custom maps(including CnCNet map database)
- Skirmish settings will be saved
- Passworded games will be supported online
- The Launcher window will be integrated into the Main Menu
- Support for launching campaigns and loading games directly
- New CnCNet networking code etc. for improved stability

As DTA is my main mod and the Launcher's primary dev platform, it will get the improvements immediately next spring. TI will get them fairly shortly afterwards, although it's up to Aro when he will make the improvements public.

Quote:
DTA is good with those things, but TI would be better.

FYI, as a staff member of both mods I can't really respect such "this is better than the other mod" comments. But it's a valid opinion I guess #Tongue

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