Joined: 19 Mar 2004
Location: United Kingdom
|Posted: Thu Apr 23, 2009 11:17 pm Post subject:
Subject description: Some findings about how they work in FA2
|Well Dropships still work in RA2/YR but slightly differently from TS days
(i.e. spawn on map variants)
; sample code
The taskforce should be the DSHP and the associated units, vehicles, infantry whatever but take into account the sizelimit, passenger logic introduced in RA2.
The script should simply be unload (lose transport keep units) and scatter
in teams, make sure full is checked and the waypoint is where is it spawns and unloads.
Now heres the oddities
- The transports will only unload at the waypoint which spawned them e.g. if you say under teams spawn under waypoint 10 it will unload at waypoint 10, even if you tell it to move to say waypoint 11 and unload.
- once the unit finishes unloading and the units move out, the DSHP will do a hardcoded flying off the screen.
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