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 Forum index » Modding Central » Tiberian Sun Editing Forum » Mapping Discussion
WIP Map small trigger help
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PePsiCola
Missile Trooper


Joined: 28 Dec 2010
Location: The United States

PostPosted: Mon Jul 18, 2011 9:30 pm    Post subject:   WIP Map small trigger help Reply with quote

Yay, I'm posting my first TS map in a long time. Take my other two maps from Tiberium Web (which I'm thinking about improving and rereleasing). Anyhow, there's a little story behind the map which you'll see later. I'm sure it lies in the trigger action or the teamtype.


Shy of War (2)(WIP).zip
 Description:
There's still some work to do. For one fixing this trigger. Don't comment on how the map is.

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 Filename:  Shy of War (2)(WIP).zip
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YR: Defend & Destroy: http://www.ppmsite.com/forum/viewtopic.php?t=30283

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Ixith
Energy Commando


Joined: 12 Apr 2006
Location: ohio

PostPosted: Tue Jul 19, 2011 9:53 pm    Post subject: Reply with quote

I'm assuming you mean 'The Goods Come in Trigger' in which case you should attach the trigger to the unit since you're using Action 4: Create Team.
To do such, double click the unit and the very last option in the menu that comes up is 'Attached Tag' make it match with the trigger name and it should go.
Also under the teams section for 'The Goods', you don't need to check the autocreate box as the unit is pre-existing on the map. Nor the Loaded box one.
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PePsiCola
Missile Trooper


Joined: 28 Dec 2010
Location: The United States

PostPosted: Tue Jul 19, 2011 10:29 pm    Post subject: Reply with quote

Good, good. Now maybe I didn't mention it but what about the other trigger. So at that "Subterranean Dwelling" in the village, the truck stops (don't know if that works or not since I haven't even gotten the truck on the map yet). If you destroy the dwelling, the infantry inside escapes (appears at waypoint next to dwelling closer to edge of map and walks off) and the truck no longer moves (using the action called Destroy Team). But ingame, the infantry doesn't appear....hmm it's the trigger called "Thief Escapes."

Action 0 is Destroy Team (which is the truck so it stops moving)
Action 1 is Reinforcement Team (the infantry appears and walks off map)

My theory is, because I didn't attach the trigger to the truck, the team was never created. Therefore, Action 0 never happened since there is no team to destroy so Action 1 can't launch either.
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Tiberium Uprising (TS Campaign): http://www.ppmsite.com/forum/viewtopic.php?t=31029
YR: Defend & Destroy: http://www.ppmsite.com/forum/viewtopic.php?t=30283

Soon you'll see a link to my YouTube channel with videos of me drumming! Very Happy

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