Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 11:20 am
All times are UTC + 0
Any skirmish strategies for Nod
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
Post new topic   Reply to topic Page 1 of 1 [16 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
DaRkGlAcEoN
Rocket Cyborg


Joined: 13 May 2013
Location: Canada

PostPosted: Sun May 26, 2013 4:07 pm    Post subject:  Any skirmish strategies for Nod Reply with quote  Mark this post and the followings unread

I do fine with GDI, but I find Nod hard to use. Does anyone have any strategies and/or tips for Nod?

_________________
You can call me Dark or Glace/Glaceon if my name is annoying to type.

4StarGeneral wrote:
I CAN USE CAPS TOO, HOW DOES IT FEEL?

Back to top
View user's profile Send private message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun May 26, 2013 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cyborgs. No tanks, no airforce, just Cyborgs #Tongue

Back to top
View user's profile Send private message Send e-mail Skype Account
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sun May 26, 2013 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Build a few refineries, then WF + Radar, get a Hammerhead or two to hold out against the AI's massive infantry attacks, then build more refineries (and repeat this step a dozen times), then build two WFs more.

Then build 30 Eclipse tanks, attack the AI with those, build 30 Eclipse tanks more, attack the AI with those, build 30 Eclipse tanks more, attack the AI with those... repeat until you've won the game.

While spamming Eclipses you can also tech up so you can replace your CY if you happen to lose it, and you can also build defences so you won't be losing your base to a surprise attack (especially make sure that you have enough SAM sites since the AI's air attacks can deal some nice damage very quickly). When you feel that your base's defences are strong enough, you can build more WFs and Refineries so that you can spam Eclipses faster. Oh, and don't forget to expand your base building area with PPs (seriously, that Nod building area restriction sucks #Tongue )

If executed well, you'll win almost all games against the AI with this tactic. If you lose, practice it more so you have more actions per second and eventually you'll win the AI.

_________________
CnCNet Client | CnCNet TS patches | More Quality-of-Life Improvements for RA Remastered


Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun May 26, 2013 6:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

^Rampastein wrote:
Build a few refineries, then WF + Radar, get a Hammerhead or two to hold out against the AI's massive infantry attacks, then build more refineries (and repeat this step a dozen times), then build two WFs more.

Then build 30 Eclipse tanks, attack the AI with those, build 30 Eclipse tanks more, attack the AI with those, build 30 Eclipse tanks more, attack the AI with those... repeat until you've won the game.

While spamming Eclipses you can also tech up so you can replace your CY if you happen to lose it, and you can also build defences so you won't be losing your base to a surprise attack (especially make sure that you have enough SAM sites since the AI's air attacks can deal some nice damage very quickly). When you feel that your base's defences are strong enough, you can build more WFs and Refineries so that you can spam Eclipses faster. Oh, and don't forget to expand your base building area with PPs (seriously, that Nod building area restriction sucks #Tongue )

If executed well, you'll win almost all games against the AI with this tactic. If you lose, practice it more so you have more actions per second and eventually you'll win the AI.

That's pretty much what I do, only I use Cyborgs instead of Eclipse tanks.

Back to top
View user's profile Send private message Send e-mail Skype Account
DaRkGlAcEoN
Rocket Cyborg


Joined: 13 May 2013
Location: Canada

PostPosted: Sun May 26, 2013 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks guys, I'll give it shot Smile

_________________
You can call me Dark or Glace/Glaceon if my name is annoying to type.

4StarGeneral wrote:
I CAN USE CAPS TOO, HOW DOES IT FEEL?

Back to top
View user's profile Send private message
Lopunny777
Medic


Joined: 16 Jun 2011

PostPosted: Fri Aug 09, 2013 6:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

NONO all wrong..build 1 refinery after barracks...then warfactory then more harvesters...me...i just build a wall with a gate and plop defenses...walls keep you alive...as in the cyborgs...yes there good but you do need other guys...does the phrase EMP craft mean anything to you XD...build eclipses...there very good heavy tanks...build 4 to 5 artillery..they can hit them alot before they reach your wall...at the start build 9 infantry and 7 bazooka to hold off first wave but yeah i build a fortress with walls and obelisks behind them and small defenses in front of wall

Back to top
View user's profile Send private message
OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Fri Aug 09, 2013 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

sounds like really shitty gameplay

_________________
Free Tibed!
EA for worst company of the decade!

Back to top
View user's profile Send private message
DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Sat Aug 10, 2013 9:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Its the AI. Its ridiculously spammy, so you have to spam it back.

In a FFA with 8 players, your lucky if not a single AI attacks you at the beginning with massive amounts infantry and light tanks.

You could try rushing the nearest AI base with your starting forces and an engy. Capture their bar and squish their soldiers after your 4 tanks destroy their starting tanks, use your soldiers to lure their tanks out.

Once the bar is captured, train a few rifles then another engy and capture the CY ASAP.

If your lucky, you wont be jumped right after your capture their base by another AI, and you could have two bases. Usually though, right after you capture that base, it gets jumped, or your in the processes of capturing it and it gets jumped.  

And if your home base is getting attacked, you should proly just sell the captured CY and bar, then retreat and build up to radar tech with tonnes, tonnes, TONNES, of refineries.

Get hammerheads to stop infantry spams, mobile SAMs, and eclipses.

You'll need a few task forces to guard your base, and eventually get more teams to attack enemy harvesters. Blow up their many harvesters over and over again. They'll send out teams to try to get you back, which will help out other AIs attacking their base to puts some dents into it, softening it up for your eventual push.

Lines of tanks, cyborgs, mobile SAMs guarding mole artilleries and hammerheads camping their base. Thats how ya do it.

Build another group of the above mentioned units. Get some sub apcs with engies ready.

Siege their base. Other AIs will attack it as well.

Eventually you swarm their sprawling base, and tunnel in the engies and bada boom bada bing!

Unless your lucky and no one attacks you, you basically need 10 refineries at least so you can afford to mass a tonne of defenses and guard units to stop over 3 AIs attacking you at once on hardest difficulty.

I wish there was no build limit for the Cyborg Commando!

*opens rules.ini*

muhahahahahahahaa!

_________________
Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Aug 10, 2013 10:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

OrangeNero wrote:
sounds like really shitty gameplay

looks like really shitty comment.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Aug 11, 2013 2:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Nonono first you wall your CY then you send out Attack Visceroids to scout the map then spam that Factions Main Battle Tank

OrangeNero you seem to be whining everywhere. What happened to the OTU Mod did you stop?

_________________
~ Excelsior ~

Back to top
View user's profile Send private message Visit poster's website
DaRkGlAcEoN
Rocket Cyborg


Joined: 13 May 2013
Location: Canada

PostPosted: Sun Aug 11, 2013 4:09 am    Post subject: Reply with quote  Mark this post and the followings unread

DoMiNaNt_HuNtEr wrote:
Its the AI. Its ridiculously spammy, so you have to spam it back.

In a FFA with 8 players, your lucky if not a single AI attacks you at the beginning with massive amounts infantry and light tanks.

You could try rushing the nearest AI base with your starting forces and an engy. Capture their bar and squish their soldiers after your 4 tanks destroy their starting tanks, use your soldiers to lure their tanks out.

Once the bar is captured, train a few rifles then another engy and capture the CY ASAP.

If your lucky, you wont be jumped right after your capture their base by another AI, and you could have two bases. Usually though, right after you capture that base, it gets jumped, or your in the processes of capturing it and it gets jumped.  

And if your home base is getting attacked, you should proly just sell the captured CY and bar, then retreat and build up to radar tech with tonnes, tonnes, TONNES, of refineries.

Get hammerheads to stop infantry spams, mobile SAMs, and eclipses.

You'll need a few task forces to guard your base, and eventually get more teams to attack enemy harvesters. Blow up their many harvesters over and over again. They'll send out teams to try to get you back, which will help out other AIs attacking their base to puts some dents into it, softening it up for your eventual push.

Lines of tanks, cyborgs, mobile SAMs guarding mole artilleries and hammerheads camping their base. Thats how ya do it.

Build another group of the above mentioned units. Get some sub apcs with engies ready.

Siege their base. Other AIs will attack it as well.

Eventually you swarm their sprawling base, and tunnel in the engies and bada boom bada bing!

Unless your lucky and no one attacks you, you basically need 10 refineries at least so you can afford to mass a tonne of defenses and guard units to stop over 3 AIs attacking you at once on hardest difficulty.

I wish there was no build limit for the Cyborg Commando!

*opens rules.ini*

muhahahahahahahaa!

Thanks for the detailed guide #Tongue

_________________
You can call me Dark or Glace/Glaceon if my name is annoying to type.

4StarGeneral wrote:
I CAN USE CAPS TOO, HOW DOES IT FEEL?

Back to top
View user's profile Send private message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Aug 26, 2013 9:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Against who do you struggle btw? GDI? Nod? Both?

Back to top
View user's profile Send private message Send e-mail Skype Account
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Aug 26, 2013 9:32 am    Post subject: Reply with quote  Mark this post and the followings unread

^^against neutral tiberium lifeforms #Tongue

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Aug 26, 2013 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

I meant, if it's against GDI AI, you will have a bad time as Nod until you get Hammerheads/Flame tanks because of the (imho) OP Grenadiers #Tongue

Back to top
View user's profile Send private message Send e-mail Skype Account
DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Mon Aug 26, 2013 8:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah get to radar tech ASAP so u get Hammerheads. Those things will stop the massive waves of infantry rushes AI players constantly send at you.

_________________
Destroy to create. All for the hunt to dominate!

IN-GAME NAME: MAKINTOKE

Back to top
View user's profile Send private message
DaRkGlAcEoN
Rocket Cyborg


Joined: 13 May 2013
Location: Canada

PostPosted: Mon Aug 26, 2013 9:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

It was both. But Im doing fine now.

_________________
You can call me Dark or Glace/Glaceon if my name is annoying to type.

4StarGeneral wrote:
I CAN USE CAPS TOO, HOW DOES IT FEEL?

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [16 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1937s ][ Queries: 11 (0.0094s) ][ Debug on ]