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Polish Voxel Grand Prix 1st Edition
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Nov 27, 2005 1:44 pm    Post subject:  Polish Voxel Grand Prix 1st Edition Reply with quote  Mark this post and the followings unread

The good folks over CnC Reactor are organizing the first voxel competition for the polish people known as Polish VXL GP 1st edition. Unfortunatelly, my lack of polish knowledge and lack of a public polish translator prevents me from understanding the rules over there. I hope someone like Speeder some other polish friends can help me with this one. The voxels might be judged in the following way:


- Detailing (normals, model) - 25 %
- Concept/Ideas -  35 %
- Colouring (Scheme) - 15%
- Technical Details (such as HVA) - 25%



And they have a good set of polish voxelling tutorials to aid you with VXLSE and HVA Builder 2.0c, among other voxelling technics. Unfortunatelly, you need to be registered there to see the whole content, so if you do not understand polish, like me... bye bye tutorials, because I can't barely understand the registering procedures.

I guess (but understand that my lack of polish knowledge is big risk here) that the submission time is set by december 15th, 2005. If we were in another month of the year, I wouldn't even try to guess it #Tongue, but since it's the last day 15 of the year, it will be hard to miss it.

The submissions must be send to Martin Killer (at the email he posted at the press release) that has all the rules and details of the competition. Good luck for all polish out there and I hope all C&C tools available here, such as Voxel Section Editor III, will help you on your voxelling quest. If you have any doubts or need any support, feel free to use the VXLSE III forums, but please, write in english because this is no polish forum.




* Note: I've found no translation for this one, so I'm going by logic.

Last edited by Banshee on Sun Nov 27, 2005 5:22 pm; edited 1 time in total

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John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Nov 27, 2005 2:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
- ?????? (??????, ??????... whatever it is, it's sacred)  35 %


"Concept".

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Sun Nov 27, 2005 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Jesus, Banshee, you could have just asked me #Tongue And yes, it's Concept/Idea. And the 'Other technics' is 'Technical details'

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Martin Killer
Guest




PostPosted: Sun Nov 27, 2005 4:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think it's time to change the title of competition  Cool
Thx Banshee for support Smile

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Nov 27, 2005 5:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thank you, Speeder! I've fixed it now Wink.

And you're welcome, MK. I was really missing these Voxel Grand Prix that we used to have at YR Arg. So, I'm glad someone is doing this kind of thing again. And I'll always support it Wink.

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Martin Killer
Missile Trooper


Joined: 27 Nov 2005

PostPosted: Sun Nov 27, 2005 8:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

We've changed e-mail account for Voxel GP - It's now - cnccompet@o2.pl -
And after discussion with Speeder, this Voxel GP is for everyone. You know how we will judge voxels but the rules are same like in other Voxel GP's
Arg/Revora wrote:
1. Files made will be checked for authory, so entries of work from other people are invalid.
2. Adding every .vxl and .hva and any TurretOffset= tag if appliable is a must.
3. Voxels can either be based upon concept art or your own design. If you base it upon a concept art, and you explicitly say so, show the concept art too, so accuracy can be evaluated (it will only be judged for Originality or for Accuracy -see below- so be sure to weigh this when making your entry).
4. All the voxels submitted are made for public, so beware not to send any exclusive graphics, as from the point theyre submitted you have agreed they will be available
5. The entries dont need to be realistic nor merely fictional. Of course not abstract either. Dont limit yourself to show your creativity. However, dont be Picasso.
6. Only one entry per person is allowed, and you cannot edit it after you submit it, or you will be disqualified (Exception, you sent the wrong version of it, i.e: no normals, or no color)
7. All files must have remaps, visible clearly from every facing
8. Voxels that are rated more than 60% go to YrArg
9. Voxels that are already out cannot be entered

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Nov 27, 2005 8:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool Smile. Do you have a button (something like 88x31) of the event, so I can add it in this site?

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Martin Killer
Missile Trooper


Joined: 27 Nov 2005

PostPosted: Sun Nov 27, 2005 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Unfortunately I have only an example of Winner's banner but it's not for public now. I will talk about banner to Blodo or Logan... but of course everyone can show me his/her purpose.

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Sorrow
Flamethrower


Joined: 17 Nov 2004
Location: The Most Holy Metal Reich

PostPosted: Mon Nov 28, 2005 1:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hej, lole, jak wam się wiedzie?

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Mon Nov 28, 2005 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Spoko, zarejestruj się na www.forums.revora.net Sorrow i zobacz kto jest lolem #Tongue

*ignore that ppl #Tongue

EDIT: Taken straight from CnC Guild:
Quote:
Martin Killer, staffer of C&C Guild and leader of CnC Reactor - Polish C&C community, has decided to organize next voxel competition, since the last one was good while ago. The first concept was to attract Polish members of the community into the competition, but now, it has been decided to allow members from the whole C&C community to enter. The voxels will be judged in the following way:

- Details (normals, model appearrance) - 25%
- Concept and Creativity - 35%
- Scheme - 15%
- Technical Details (such as HVA) - 25%

Your submissions must be send to Martin Killer (e-mail available in the news item) and the time is set by December 15th, 2005. If you know Polish, you can view plenty of tutorials here or just take a look around our international community. Remember that there has been update of Voxel Section Editor III recently, so I think it can help you a lot. Wink

You might remember Voxel Grand Prix IV. The rules are quite similar as I see, with some changes in ways of judging (posted above). Submissions will be posted on CnC Reactor and YR Argentina short while after the results, and best will be featured as special downloads - winners of the competition.

Good luck for all the contestants!

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Sorrow
Flamethrower


Joined: 17 Nov 2004
Location: The Most Holy Metal Reich

PostPosted: Mon Nov 28, 2005 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, jakoś nie za bardzo mam ochotę z Wami rozmawiać #Tongue .
Pozdrów ode mnie Carlka Smile .

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Mon Nov 28, 2005 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carlek zaginąl #Tongue A poza tym CnC Reactor to przeszłosć, teraz czas na Revorę #Tongue

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mentalomega.com

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Nov 29, 2005 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Sorrow
Flamethrower


Joined: 17 Nov 2004
Location: The Most Holy Metal Reich

PostPosted: Tue Nov 29, 2005 9:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Khaamos wrote:
Carlek zaginąl #Tongue A poza tym CnC Reactor to przeszłosć, teraz czas na Revorę #Tongue


Hmm...
A czy może Havoc i ten lol co miał mamuta w avatarze też zaginęli:>?
Ostatnio deko mnie wkurzali.
Szczególnie Havoc, jak wyskoczył z tym tekstem o metalówach Rolling Eyes ...

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Martin Killer
Missile Trooper


Joined: 27 Nov 2005

PostPosted: Wed Nov 30, 2005 3:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

After 3 days we've got 2 entries from:
- Rattuskid
- Mark Griffith

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Martin Killer
Missile Trooper


Joined: 27 Nov 2005

PostPosted: Thu Dec 08, 2005 7:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Only 7 days remaining. Please send voxels until 11PM (GMT) ,15th December in Thursday.
Send voxels at cnccompet@o2.pl

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