Posted: Mon Jan 02, 2012 7:00 pm Post subject:
TSunmix
Subject description: open source tool for extracting Tiberian Sun .mix files
Hello,
I would like to introduce you my new tool for extraction TS mix file content.
The tool has similar functionality as Olaf's XCC MIX CTL , but is cross-platform and maintained. In near future I would like to develop tsmix for editing mix files and GUI written in Qt.
I would appreciate any help with testing, and binaries maintenance. As Linux user I can produce only linux binary and debian package.
I would also like to hear comments - feel free to tell your opinion or ask for more detailed documentation.
And great to see a new try for a mix editing tool. Maybe this one will one day replace all the existing tools and don't tend to create corrupt mix files as well as making it even easier to create and modify mix files. _________________ SHP Artist of Twisted Insurrection: Nod buildings
First I need to find someone, who would produce .exe file from source code. It shouldn't be so hard - maybe just download Netbeans IDE 7 and compile the source code, but I never tried that under windows.
I hope a win user with c++ development experience will try soon. QUICK_EDIT
I will try it. Can this tool extract files from an encrypted mix? _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
Exactly how can is this tool be limited to TS? AFAIK TS and RA2/YR use the same mix types(i e they are the same). Someone correct me if I am wrong. _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
Exactly how can is this tool be limited to TS? AFAIK TS and RA2/YR use the same mix types(i e they are the same). Someone correct me if I am wrong.
Older games (I think it's RA1 and TD) use different algorithm to count crc from filename, which is used as file ID. So for those games tsunmix shouldn't work yet. QUICK_EDIT
actually, this works well with YR mixes. I extracted files from an encrypted mix.
Thanks for this tool. _________________ "I'll be staying strapped cuse my mac-eleven make my nuts bigger" QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Jan 03, 2012 11:57 pm Post subject:
This program uses XCC code, so it should be able to extract the TS mix files that XCC extracts. While the XCC code to extract TD/RA1 mix is theorically there, it is not enabled by design yet. QUICK_EDIT
Hello,
I'm back to tell you some new about TSunmix.
few days ago I started to experiment with mix files modifications. A bug in tool would screw mix files, so I made separated project tsmix (http://code.google.com/p/tsmix/), which should be used only for testing.
It can add and remove files. Instead of changing original file, new file modified.mix is created. This should prevent any damage on original files. It can also provide all TSunmix functionality.
No binary has been compiled yet. As for now I have trouble with cross compile (to windows) tsmix, which uses boost library. Only reasonable solution is to compile on virtual windows machine, so .exe binary will be produced later.
Linux binary or debian package will be produced on demand or when TSmix reaches more reliable state.
I'm still working also on TSunmix, but it seems it will soon has all needed functionality.
Thank you for your comments and interest, it gave me strength to continue QUICK_EDIT
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