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Can somebody create....
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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat May 14, 2005 11:22 pm    Post subject:  Can somebody create.... Reply with quote  Mark this post and the followings unread



Please,i need somebody to help out 'ere. im trying to re-create most (if not) all of the beta stuff(Unit SHPs,Voxels,edited buildings,ect. eg:if the Comm Centre had a pink dish,i'd do that.) in Tiberian Sun,im also asking other people to help.(Currently,Big Jah is working on the Stealth Tank and giving the Light Post damaged frames. Smile ) if you WANT TO,could you re create...

The Artillery(THIS is a Mobile version of the artillery...not the deployer..)

Laser Turret (it's huge,and its very accurate to the FMV one. and it looks cooler to burn people apart with.)

Sub. APC. It just looks too cool.

Tick Tank(The turret is already remapable in the deployed version,and if anything,it needs a regular remapable state,and the SHP itself.)

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Gangster
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Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sun May 15, 2005 12:39 am    Post subject: Reply with quote  Mark this post and the followings unread

comm center was been recreated by me.. and i also take a beta cliff and beta ramps.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 12:47 am    Post subject: Reply with quote  Mark this post and the followings unread

If you guys haven't noticed.. the Hover MLRS's missile is folowed by line trails...

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun May 15, 2005 1:00 am    Post subject: Reply with quote  Mark this post and the followings unread

You can do that,really..but it requires effort..BIG effort.

1: Proj. has to be SHP.
2:You have to add the 'Trailer' to every frame of the SHP.

Unless you know an easier way...

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 1:02 am    Post subject: Reply with quote  Mark this post and the followings unread

I really like it. Brings TS to life if you know what I mean.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun May 15, 2005 1:42 am    Post subject: Reply with quote  Mark this post and the followings unread

I did a almost perfect sub APC voxel. But it's on the other computer, so I can't post it now.

And, Jah, if I send you the voxel, can you do the deploying frames for the Tick Tank?

Damn, do I want to do that battle. That'd be fun, eh?

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Vincent93
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Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Sun May 15, 2005 3:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Laughing  Laughing

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun May 15, 2005 5:03 am    Post subject: Reply with quote  Mark this post and the followings unread

I could try and do the Mobile Artillery...

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 6:26 am    Post subject: Reply with quote  Mark this post and the followings unread

I guess Westwood believed that TS should've been like TD. As you see every GDI unit is yelllow and every Nod unit is full on red. or remap (red)

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 6:30 am    Post subject: Reply with quote  Mark this post and the followings unread

I love that red tank... And that aint no Tick tank, because I saw this screenie of a Tick tank and that red tank near the Nod War factory.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 6:36 am    Post subject: Reply with quote  Mark this post and the followings unread

On second thoughts that is the Tick tank... I looked at the original and the BETA and the body is EXACTLY the same... and sorry for triple posting.

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Sun May 15, 2005 7:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Hey Carno... Post more beta shots or give a links on them..

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Sun May 15, 2005 7:06 am    Post subject: Reply with quote  Mark this post and the followings unread

There arent that many out there.... But if you know of any please do link or post them please..

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XxpeddyxX
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Joined: 03 Sep 2004

PostPosted: Sun May 15, 2005 8:27 am    Post subject: Reply with quote  Mark this post and the followings unread


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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sun May 15, 2005 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sun May 15, 2005 2:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh my god,somebody get the ION CANNON picture. that Blast Ring kicked ass..

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed May 18, 2005 7:45 pm    Post subject: Reply with quote  Mark this post and the followings unread



BEAUTIFUL BETA ORCA BOMBERS!! (And the sexy fighter,and wakes.) see the SAM's have no turrets?



Mysterious repair cursor above the Repair Hut...makes me wonder....[/url]

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Wed May 18, 2005 7:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm i also wee diffirent clear ramps and water (dont like it... and release one too)

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Vincent93
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Joined: 07 May 2005
Location: Behind you!!!

PostPosted: Wed May 18, 2005 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool pics!!

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Wed May 18, 2005 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

that repair cursor is pretty easy to make

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Havoc
Commander


Joined: 04 Jan 2005
Location: Toronto, Canada

PostPosted: Wed May 18, 2005 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

How I love the pre-releases.

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Wed May 18, 2005 10:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

The idea Gangster had earlier,a 'TS:The Betas' mod was pretty cool. off topic,but the waypoints cursor/icon reminds me off the shp BOMB.

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Tyler Adams
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Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Wed May 18, 2005 10:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, the ICBM was either just a goodie, for beta, OR, it was supposed to be a cargo truck or something.

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Gangster
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Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Wed May 18, 2005 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carno... i guess no. A something beacon like, maybe. And about Mod... what can we add that isnt in Retro already?... (exept terrain)

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Tyler Adams
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Joined: 08 Oct 2004
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PostPosted: Thu May 19, 2005 12:04 am    Post subject: Reply with quote  Mark this post and the followings unread

Gangster, we could do lots of stuff, as WTF is the TD flame tank doing in TSR? I've yet to see a Flame tank in any beta pics. Anyways, TSR stuff looks better quality, not more Beta-like. Just look at the Orca. It looks great in TSR, it's just not retro.

I did it! Mostly beta looking Power Plant, just an edit of the original, but still fine looking.

Build up & everything. Make sure proper credits are given if used.


Download is below.



Beta GDI PP.rar
 Description:

Download
 Filename:  Beta GDI PP.rar
 Filesize:  50.28 KB
 Downloaded:  584 Time(s)


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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu May 19, 2005 2:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Really will done Tyler... my commendations

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu May 19, 2005 2:51 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks. That took me..*Checks clock* about 2 hours..


(I don't actually know, I don't know when I started, or even ended)

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Thu May 19, 2005 2:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Laughing...

It reminds me of TSR...

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Tyler Adams
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Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu May 19, 2005 3:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Yep. They're the same thing, just I did mine, all by my self.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Thu May 19, 2005 5:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice Tyler... I like it.

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu May 19, 2005 11:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Smile


I'll do the amphibous APC & Orcas.


(Orca Bomber  & Orca Fighter)


Here's the Orca Bomber.

I'm not sure about it, but here's my try.



borcab.vxl
 Description:

Download
 Filename:  borcab.vxl
 Filesize:  22.67 KB
 Downloaded:  331 Time(s)


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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Thu May 19, 2005 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

it might just be me but those orca's look like SHPs

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu May 19, 2005 3:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

the image was photoshop. i thought the 1st image was fake and the explosions look too good.

besides aircraft have to be voxels otherwise invisible.

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Tyler Adams
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Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Thu May 19, 2005 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Allied General wrote:
the image was photoshop. I thought the 1st image was fake and the explosions look too good.


I though it was fake, the Nod walls look kinda, the wrong ones for the position.. and it's a lot of explosions for one pic..

Besides, in that mission, you can't build Orca bombers. Confused

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Last edited by Tyler Adams on Thu May 19, 2005 4:25 pm; edited 1 time in total

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Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Thu May 19, 2005 4:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

I dont think is fake..
When westwood test them them mabye test orca bomber on the mission and remove it when is was too easy #Tongue

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Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Thu May 19, 2005 4:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sry for duoble post.

But here is a scrrenshot:



Look the Cabal Tower fire emp and still the unit dead and the another be emp why is dont this mission on the game #Tongue

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Tyler Adams
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Joined: 08 Oct 2004
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PostPosted: Thu May 19, 2005 10:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uhh, Zelab, that mission IS in FS. GDI Mission 06: Escape from CABAL. He just doesn't have those obelisks.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri May 20, 2005 7:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Heres a basic attempt at the Bike and Artillery.
Bike is simply a modification of WW's
The beta-arty is a self-made model. Its basic, because the original one was. I've tried adding a bit of detail as it looks crap plain. So its still work in progress.
If you want them, ask. Want me to change them, say so.



Beta Bike.JPG
 Description:
I quite like this one, though.
 Filesize:  10.34 KB
 Viewed:  16166 Time(s)

Beta Bike.JPG



beta artillery.JPG
 Description:
Beta-Artillery, I'm not best pleased with it. I also think its a bit big.. Its work in progress, I'll work on it a bit more this afternoon.
 Filesize:  11.97 KB
 Viewed:  16166 Time(s)

beta artillery.JPG



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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri May 20, 2005 11:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks great, Muldrake.


Doesn't anyone have anything to say on my Orca Bomber?

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Fri May 20, 2005 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

yes, it's very nice. Very Happy

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri May 20, 2005 2:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like your orca bomber, it has a nice shape resembling that of the beta.
A few comments though:
make the bombing bay longer, you may need to lengthen the fusalage a bit too.
Have a lighter shade on the cockpit, more of a grey, look at the screenshot posted above.
Also, I'm not sure, but inbetween the two cockpits seems to be a strange shade of gold, maybe remap? Just an idea there.
Also, the engines, I can't quite define it, but they look a bit wrong. Maybe have them as grey/dark brown rather than remap, and have the edges go into the middle a bit more.. (more of what is currently remap, less of what is currently grey.)
Some small points, just suggestions. But still quite nice.
In the end though, its Carno we've got to please Wink


Updated Beta-Arty + SAPC attempt



beta sapc.JPG
 Description:
Beta Sub-APC.
 Filesize:  11.98 KB
 Viewed:  16139 Time(s)

beta sapc.JPG



beta artillery2.JPG
 Description:
Beta-Arty (Barty) Update
 Filesize:  12.09 KB
 Viewed:  16139 Time(s)

beta artillery2.JPG



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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Fri May 20, 2005 2:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I did the bike ages ago,i need to post it up for Download,and i found the beta harvs! they match the old beta ones perfectly. Very Happy Muldrake,and Tyler,we need to talk on MSN. #Tongue and yes you need to please me. i am god.

PS:Screenies of the ORCA?

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri May 20, 2005 3:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

isn't it basically full remap which looks kinda dodgy?

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Tyler Adams
Defense Minister


Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Fri May 20, 2005 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Tyler,we need to talk on MSN.



I hate MSN. Get ICQ, Trillian, Mercora, or any other IM program..

Muldrake, hows this?



borcab.vxl
 Description:

Download
 Filename:  borcab.vxl
 Filesize:  26.34 KB
 Downloaded:  327 Time(s)


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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Sat May 21, 2005 9:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yep, that pretty much covers it, well done.

@ Allied General
In the beta, the models were basic, which usually meant mostly remap. If thats what Carno wants, thats what he'll get. If you don't like it. Thats fine.

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Tyler Adams
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Joined: 08 Oct 2004
Location: Back in black.

PostPosted: Sat May 21, 2005 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Smile

YAY! I satisfied someone great.

Laughing

Anyways, Carno, what's next?

I did the GDI APC, and the Nod APC, but I think it looks crappy.



(BTW, can someone *coughClazzycough* clear the spam out? Like Zelabs's spam?)

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Clarkson
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Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat May 21, 2005 11:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm...

1:laser Gun Turret?

2:Titan Medium Mech?

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Tyler Adams
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Joined: 08 Oct 2004
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PostPosted: Sat May 21, 2005 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm.. I suppose I could try the Laser Turret..

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue May 24, 2005 8:33 am    Post subject: Reply with quote  Mark this post and the followings unread

the models aren't too bad.

It would be nice to release two versions i.e. alpha version, ts version which has nod grey, etc.

It what quite a few voxelers do with ra2 alpha models at least.

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